[Start of Your Turn] If you have 2 memory or less, set your memory to 3. [Your Turn] When you attack with a Digimon that has [Jellymon] in its name or is level 5 or higher, if you have 7 or fewer cards in hand, you may suspend this Tamer to <Draw 1>. (Draw 1 card from your deck.)
[Security] Play this card without paying its memory cost.