[Start of Your Main Phase] If your opponent has a Digimon, gain 1
memory.
[All Turns] When any of your Digimon are played or digivolve, by suspending this Tamer, until your opponent's turn ends, 1 of your Digimon with [Guilmon], [Growlmon], [Gallantmon] or [Megidramon] in its name or the [Hero] trait gains Blocker and, if there are 10 or more total cards in both players' trashes, gets +2000 DP.
[Security] Play this card without paying the cost.